The problem is that macro expansion happens at "compile" time, so local variables don't have their values yet. But you reminded me of something in arc2c: to quote the "NOTES" file, "...if a local variable is ever mutated, a 'sharedvar' C-struct is used to represent that variable. These are constructed by %sharedvar primitives, and are accessed by %sharedvar-write and %sharedvar-read primitives."
So, since I believe almkglor said he was planning to use arc2c for this VM, only changing the code generation step, then the solution seems to be to just use the shared flag on values (probably the reference-counting version, as shader suggested). It seems like since we have sharedvars, the problem solves itself: when you send an object to another thread, you don't send the sharedvar, you send the value the sharedvar is wrapping. Then, when you modify something, then if it's a sent copy, that copy is modified, not affecting the original (because of the shared flag); if it's a local with aliases, then it's modified through the sharedvar, and since the sharedvar is still aliased and only its internals are modified, there's no problem!
Well, maybe---that assumes that I actually understand sharedvars well enough. Almkglor? Stefano (since you suggested/invented them)?
> It seems like since we have sharedvars, the problem solves itself: when you send an object to another thread, you don't send the sharedvar, you send the value the sharedvar is wrapping.
You never actually send sharedvars - they are not accessible at the Arc level. However, they are necessary in order to send functions across processes; the generated code expects to see sharedvars, so it has to have (a copy of) sharedvars.
Edit:
> ...if a local variable is ever mutated, a 'sharedvar' C-struct is used to represent that variable. These are constructed by %sharedvar primitives, and are accessed by %sharedvar-write and %sharedvar-read primitives.