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4 points
by
eds
6159 days ago |
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Assuming x, y and scale are numbers, just
(x * y * scale)
should do the trick. As cadaver said, the arguments are evaluated completely before infix evaluation. So you can also do
(x * y * (sqrt z))
or
(x * Y * (sqrt (t * u + v)))
2 points
by
bogomipz
6158 days ago |
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Ah ok, in that case this is no less than brilliant! :)
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